VICAR.TXT


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The VICAR file format

This document describes the format of VICAR files. It applies to
files created with version 8.0 or later of VICAR. Files created
earlier may not have some sections (like property labels) or some
system label items (like the various HOST-related items), but
they still conform to this specification. The proper application
of defaults given below will ensure that all VICAR files may be
read using this spec. Any VICAR files written out must include
all the system label items defined below.


Overview

The basic structure of a VICAR file is shown below.


                    <------------------RECSIZE---------------->                 
       
       ^            |-----------------------------------------|
       |            |                                         | 
LBLSIZE/RECSIZE     |                  Labels                 | 
       |            |                                         |
       V            |-----------------------------------------|
         ^          |                                         |
         |          |                                         |
         |          |                                         |
NLB+(N2*N3)         |                Image area               |
         |          |                                         |
         |          |                                         |
         V          |-----------------------------------------|
  ^                 |                                         |
  |                 |                                         |
(EOL)LBLSIZE/       |                EOL labels               |
  RECSIZE           |                                         |
  |                 |-----------------------------------------|
  V


A VICAR file consists of two major parts: the labels, which
describe what the file is, and the image area, which contains the
actual image. The labels are potentially split into two parts,
one at the beginning of the file, and one at the end. Normally,
only the labels at the front of the file will be present.
However, of the EOL keyword in the system label (described below)
is equal to 1, then the EOL labels (End Of file Labels) are
present. This happens if the labels expand beyond the space
allocated for them.

The VICAR file is treated as a series of fixed-length records, of
size RECSIZE (see below). The image area always starts at a
record boundary, so there may be unused space at the end of the
label, before the actual image data starts.


Labels

The label consists of a sequence of "keyword=value" pairs that
describe the image, and is made up entirely of ASCII characters.
Each keyword-value pair is separated by spaces. Keywords are
strings, up to 32 characters in length, and consist of uppercase
characters, underscores (_), and numbers (but should start with a
letter). Values may be integer, real, or strings, and may be
multiple (e.g. an array of 5 integers, but types cannot be mixed
in a single value). Spaces may appear on either side of the
equals character (=), but are not normally present.

The first keyword is always LBLSIZE, which specifies the size of
the label area in bytes. LBLSIZE is always a multiple of RECSIZE,
even if the labels don't fill up the record. If the labels end
before LBLSIZE is reached (the normal case), then a 0 byte
terminates the label string. If the labels are exactly LBLSIZE
bytes long, a null terminator is not necessarily present. The
size of the label string is determined by the occurrence of the
first 0 byte, or LBLSIZE bytes, whichever is smaller.

If the system keyword EOL has the value 1, then End-Of-file
Labels exist at the end of the image area (see above). The EOL
labels, if present, start with another LBLSIZE keyword, which is
treated exactly the same as the main LBLSIZE keyword. The length
of the EOL labels is the smaller of the length to the first 0
byte or the EOL's LBLSIZE. Note that the main LBLSIZE does not
include the size of the EOL labels. In order to read in the full
label string, simply read in the EOL labels, strip off the
LBLSIZE keyword, and append the rest to the end of the main label
string.

The label is divided into three logical parts: System labels,
Property labels, and History labels, in that order. These parts
are described later in this section.

     Label Values

The label values may be of three types: integer, real, or string.

* Integer: A sequence of digits (0-9), with an optional sign
(+/-). There must be no embedded blanks in the integer, including
between the sign and the number. In C, an integer should be
created with the "%d" format in sprintf().

* Real: A sequence of digits (0-9) including a decimal point (.),
an optional sign(+/-), and an optional exponent (one of the
letters "EeDd" followed by a base-10 exponent in integer format).
The letter "E" is greatly preferred for indicating the exponent.
There must be no embedded blanks in the real number. The number
must contain either a decimal point or an exponent, or else it
will be considered an integer. The number of significant digits
is variable, so the number may be read as either single or double
precision. In C, a real number should be created with the "%g"
format in sprintf().

* String: A string is a sequence of ASCII characters enclosed in
single quotes ('). A single quote may be included in the string
by doubling it (i.e. 'can"t'). The quotes enclosing the string
value may be discarded if the string contains no blanks or
special characters, and contains at least one letter that cannot
be interpreted as a number (i.e. it does not consist entirely of
the letters E and D). However, this is rarely done, and any
labels written should enclose strings in quotes.

A keyword may have more than one value by enclosing the values in
parentheses and separating the values with commas. The collection
of values is treated like an array for that keyword. All values
in a multi-valued label item must be of the same type. Spaces may
exist around the parentheses or the commas, but are not normally
present.

     Examples

LBLSIZE=1024
FORMAT='BYTE'
LATITUDE=45.3
COORDS=(5.7,-3.2E+2)
COMMENTS=('Wow, this is a comment!','This can"t be real')
EXTRA_SPACES = ( 1,  2,3,    4   ,  -5 )


     System Labels

System labels describe the format of the image and how to access
it. They are always the first labels in the file. The system
labels extend from the beginning of the file until the first
PROPERTY or TASK keyword, or until the end of the label (if there
are no property or history labels).

Any program attempting to read a VICAR file should be able to
accept (and ignore) system label items it doesn't understand, as
new system label items are added from time to time.

Some system label items are mandatory, while others are optional.
The mandatory ones are mentioned in the descriptions below.
However, when writing a new file, all system label items should
normally be included.

The currently defined system label items are listed below. They
generally appear in the order listed, but there is no guarantee
that the items will be in any particular order, except that
LBLSIZE must always be first. So, any program that reads the
label must be able to handle any order of label items.

* LBLSIZE, integer, mandatory: The size of the label storage
     area, in bytes. It is always the first thing in the file.
     This label will appear twice if EOL labels are present; once
     at the beginning of the file and once at the beginning of
     the EOL labels. The size specified applies only to the
     section (main or EOL) that the LBLSIZE item is in.

* FORMAT, string, mandatory: The data type of the pixels in the
     image. Valid values are:
      * BYTE: one byte unsigned integer, range 0 to 255.
      * HALF: two byte signed integer, range -32768 to 32767.
      * FULL: four byte signed integer.
      * REAL: single-precision floating point number.
      * DOUB: double-precision floating point number.
      * COMP: complex number, composed of two REALs in the order
        (real, imaginary).
The following values are obsolete, but may appear in some older
     images:
      * WORD: same as HALF
      * LONG: same as FULL
      * COMPLEX: same as COMP

* TYPE, string: The kind of file this is. TYPE defaults to IMAGE.
     The valid values may very well be expanded in the future,
     but currently they are:
      * IMAGE: standard VICAR image file. This is the only type
        fully described in this document.
      * PARMS: very old-style parameter file.
      * PARM: old-style parameter file.
      * PARAM: current parameter file, used to hold input
        parameters for one VICAR program that were generated by
        another. Created by the x/zvpopen and x/zvpout routines
        in the VICAR Run-Time Library.
      * GRAPHL: IBIS Graphics-1 file.
      * GRAPH2: IBIS Graphics-2 file.
      * GRAPH3: IBIS Graphics-3 file.
      * TABULAR: IBIS Tabular file.

* BUFSIZ, integer, mandatory: This label item is obsolete. It
          formerly defined the size of the internal buffer to use
          when reading the image, but it is no longer used. It
          still must be present for historical reasons, however.
          When creating a new file, just set BUFSIZ equal to
          RECSIZE.

* DIM, integer: The number of dimensions in the file, which is
       always equal to 3. Some older images may have a DIM of 2,
       in which case some labels will not be present. Note that
       the dimension is 3 even if N3=1 (e.g. there is only one
       band in a BSQ file). The default is 3.

* EOL, integer: A flag indicating the existence of EOL labels
       (see above). If EOL=1, the labels are present. If EOL=0
       (or is absent), no EOL labels are present, and the entire
       label string is at the front of the file.

* RECSIZE, integer, mandatory: The size in bytes of each record
           in the VICAR file. It may be calculated with the
           formula NBB + N1*pixel_size, where pixel_size is the
           size of each pixel computed using FORMAT (for the
           pixel type) and the INTFMT or REALFMT (for the host
           representation) labels.

* ORG, string: The organization of the file. While N1 is always
       the fastest-varying dimension, and N3 is the slowest, the
       terms Samples, Lines, and Bands may be interpreted in
       different ways. ORG specifies which interpretation to use,
       and defaults to BSQ.
  The valid values are:
     * BSQ: Band SeQuential. The file is a sequence of bands.
       Each band is made up of lines, which are in turn made up
       of samples. So, N1=Samples, N2=Lines, and N3=Bands. This
       is the most common case.
     * BIL: Band Interleaved by Line. The file is a sequence of
       lines. Each line is made up of bands, which are in turn
       made up of samples. So, N1=Samples, N2=Bands, and
       N3=Lines.
     * BIP: Band Interleaved by Pixel. The file is a sequence of
       lines. Each line is made up of samples, which are in turn
       made up of bands. So, N1=Bands, N2=Samples, and N3=Lines.

The three organizations are depicted graphically below.

           BSQ                    BIL                    BIP

     |---------------|      |---------------|      |---------------|   
     |   ^           |      |   ^           |      |   ^           |
     |   |           |      |   |           |      |   |           |
     |<--|--Samples->|      |<--|--Samples->|      |<--|--Bands--->|
     |   |           |      |   |           |      |   |           |
Band1|   |           | Line1|   |           | Line1|   |           |   
     |   |           |      |   |           |      |   |           |
     |  Lines        |      |  Bands        |      |  Samples      |
     |   |           |      |   |           |      |   |           |
     |   V           |      |   V           |      |   V           |
     |---------------|      |---------------|      |---------------|
  
          .                      .                      .
          .                      .                      .
          .                      .                      .

     |---------------|      |---------------|      |---------------|   
     |   ^           |      |   ^           |      |   ^           |
     |   |           |      |   |           |      |   |           |
     |<--|--Samples->|      |<--|--Samples->|      |<--|--Bands--->|
     |   |           |      |   |           |      |   |           |
Bandn|   |           | Linen|   |           | Linen|   |           |   
     |   |           |      |   |           |      |   |           |
     |  Lines        |      |  Bands        |      |  Samples      |
     |   |           |      |   |           |      |   |           |
     |   V           |      |   V           |      |   V           |
     |---------------|      |---------------|      |---------------|
  
 
* NL, integer, mandatory: The number of lines in the image (same
      as N2 for BSQ or N3 for BIL and BIP).

* NS, integer, mandatory: The number of samples in the image
      (same as N1 for BSQ and BIL or N2 for BIP).

* NB, integer, mandatory: The number of bands in the image (same
      as N3 for BSQ, N2 for BIL, or N1 for BIP).

* N1, integer: The size (in pixels) of the first
      (fastest-varying) dimension. If not present, it defaults to
      NS or NB, as appropriate.

* N2, integer: The size of the second dimension. If not present,
      it defaults to NL, NS, or NB, as appropriate.

* N3, integer: The size of the third (slowest-varying) dimension.
      If not present, it defaults to NL or NB, as appropriate.

* N4, integer: This item was to have been used for
      four-dimensional files, but this has not yet been
      implemented. It defaults to 0.

* NBB, integer: The number of bytes of binary prefix before each
      record. Each and every record consists of the pixels of the
      fastest-varying dimension, optionally preceded by a binary
      prefix. The size (in bytes, not pixels) of this binary
      prefix is given by NBB, which defaults to 0. The binary
      prefix and the binary header (see NLB) together make up the
      binary label. The format of data in the binary label is
      application-defined. The BLTYPE label is intended to
      identify the format of the binary label, but it is new and
      not widely used. Generally, the binary label should be
      ignored unless the format of the data is known beforehand.

* NLB, integer: The number of "lines" (records) of binary header at
      the top of the file. The optional binary header occurs once
      in the file, between the main labels and the image data. It
      is not repeated per third dimension. The size of the binary
      header in bytes is given by NLB * RECSIZE, since NLB is a
      line count. NLB defaults to 0. Note that the binary header
      also includes space reserved for the binary prefix (NBB),
      since NBB goes into RECSIZE. The binary header and the
      binary prefix (see NBB) together make up the binary label.
      The format of data in the binary label is
      application-defined. The BLTYPE label is intended to
      identify the format of the binary label, but it is new and
      not widely used. Generally, the binary label should be
      ignored unless the format of the data is known beforehand.

* HOST, string: The type of computer used to generate the image.
       It is used only for documentation; the INTFMT and REALFMT
       labels are used to determine the format of the pixels.
       Nevertheless, it should be kept consistent with INTFMT and
       REALFMT. HOST defaults to VAX-VMS. The value may be
       anything, as new computer types are occasionally added,
       but as of this writing, the possible values are:
      * ALLIANT: Alliant FX series computer.
      * CRAY: Cray (port is incomplete, and Cray format is not
        yet supported).
      * DECSTATN: DECstation (any DEC MIPS-based RISC machine)
        running Ultrix.
      * HP-700: HP 9000 Series 700 workstation.
      * MAC-AUX: Macintosh running A/UX.
      * MAC-MPW: Macintosh running native mode with Mac
        Programmers Workbench.
      * SGI: Silicon Graphics workstation.
      * SUN-3: Sun 3, any model.
      * SUN-4: Sun 4 or SPARCstation, or clone such as Solbourne.
      * TEK: Tektronix workstation.
      * VAX-VMS: VAX running VMS.

* INTFMT, string: The format used to represent integer pixels
      (BYTE, HALF, and FULL) in the file. If INTFMT is not
      present, it defaults to LOW. Note that INTFMT should be
      present even if the pixels are a floating-point type. The
      valid values are:
      * HIGH: High byte first, "big endian". Used for all other
        hosts (except for Cray, which is unimplemented).
      * LOW: Low byte first, "little endian". Used for hosts
        VAX-VMS and DECSTATN.

* REALFMT, string: The format used to represent floating-point
      pixels (REAL, DOUB, and COMP) in the file. If REALFMT is
      not present, it defaults to VAX. Note that REALFMT should
      be present even if the pixels are an integral type. The
      valid values are:
      * IEEE: IEEE 754 format, with the high-order bytes
        (containing the exponent) first. Used for all other hosts
        (except for Cray, which is unimplemented).
      * RIEEE: Reverse IEEE format. Just like IEEE, except the
        bytes are reversed, with the exponent last. Used for host
        DECSTATN only.
      * VAX: VAX format. Single precision is in VAX F format,
        double precision is in VAX D format. Used for host
        VAX-VMS only.

* BHOST, string: The type of computer used to generate the binary
      label. It can take the same values with the same meanings
      as HOST. The reason BHOST is separate is that the data in
      the binary label may be in a different host representation
      than the pixels.

* BINTFMT, string: The format used to represent integers in the
      binary label. It can take the same values with the same
      meanings as INTFMT. The reason BINTFMT is separate is that
      the data in the binary label may be in a different host
      representation than the pixels.

* BREALFMT, string: The format used to represent floating-point
      data in the binary label. It can take the same values with
      the same meanings as REALFMT. The reason BREALFMT is
      separate is that the data in the binary label may be in a
      different host representation than the pixels.

* BLTYPE, string: The type of the binary label. This is not a
      data type, but is a string identifying the kind of binary
      label in the file. It is used for documentation, and so
      application programs can process the binary label
      correctly, without having to be told what kind it is.
      BLTYPE is new, and is not yet used by any applications. It
      defaults to a null string. The valid values are maintained
      in a name registry by the VICAR system programmer, which
      will document the actual data layout for each BLTYPE. As of
      this writing, there are no names yet registered.

     Example

The system label for a typical file is shown below. Although
carriage returns have been inserted for clarity, none actually
exist in the file.

LBLSIZE=1024 FORMAT='BYTE' TYPE='IMAGE' BUFSIZ=20480 DIM=3 EOL=0
RECSIZE=512 ORG='BSQ' NL=512 NS=512 NB=1 N1=512 N2=512 N3=1 N4=0
NBB=0 NLB=0 HOST='VAX-VMS' INTFMT='LOW' REALFMT='VAX'
BHOST='VAX-VMS' BINTFMT='LOW' BREALFMT='VAX' BLTYPE="


Property Labels

Property labels describe properties of the image in the image
domain. Property labels do not describe the physical layout of
the image; that is handled by the system labels. They do contain
other current information about the file, such as the map
projection used, a lookup table, or latitude/longitude
information for the image.

Property labels are divided into named sets called properties.
Each property is made up of zero or more label items that contain
the actual property information. The name space for each property
is independent, so the same label item keyword may be used in
more than one property. Only one property of a given name may
exist.

Property labels are located between the system and the history
labels. They start with the first occurrence of the keyword
PROPERTY, and end with the first occurrence of the keyword TASK
or the end of the labels (if there are no history labels). It is
quite possible that no property labels exist in a file, in which
case there would be no PROPERTY keywords.

Each property begins with a PROPERTY keyword, which has a string
value. This value is the name of the property set. The PROPERTY
keyword is followed by the label items that make up the property.
The set continues until the next PROPERTY keyword, or the end of
the property labels.

Label items within a property must not use the keywords DAT-TIM,
LBLSIZE, PROPERTY, TASK, or USER.

Any program attempting to read a VICAR file should be able to
accept (and ignore) properties or property label items it doesn't
understand, as new properties and label items are added from time
to time. A simple display program could ignore the property
labels completely.

The valid property names, and the keywords that make up each
property, are defined in a name registry maintained by the VICAR
system programmer. As of this writing, no names have been
registered, as property labels are a recent addition to VICAR
files.


     Example

Below is an example of what a property label with two properties
might look like. IMPORTANT: This is not a real property label!
The property names and items shown below have not been
standardized. This is an example only! Also, carriage returns
have been inserted for clarity, and do not exist in the label.

PROPERTY='MAP' PROJECTION='mercator' LAT=34.2 LON=177.221
PROPERTY='LUT' RED=(1,2,3,4,5,6,7,8) GREEN=(8,7,6,5,4,3,2,1)
BLUE=(1,1,1,3,5,7,8,8)

     History Labels

History labels describe the processing history of the image. Each
processing step has an entry (called a "task") in the history
label. Each task can optionally have label items further
describing the task (such as parameters to the program). History
labels do not describe the physical layout of the image; that is
handled by the system labels. They should contain only historical
information; however, they often contain current state
information that should be in a property label, since property
labels are new and not yet well utilized.

History labels are divided into sets called tasks. Each task is
made up of three mandatory label items, and zero or more label
items that contain additional history information. The name space
for each task is independent, so the same label item keyword may
be used in more than one task. Each task has a task name
associated with it, which is the name of the program that created
that part of the history label. However, the task names are not
unique. Several tasks may have the same name. Each occurrence of
the task name is called an "instance", so the task name and the
instance combine to uniquely identify the task set.

History labels are located after the system and the property
labels. They start with the first occurrence of the keyword TASK,
and end with the end of the labels. It is possible, although
highly unlikely, that no history labels exist in a file, in which
case there would be no TASK keywords.

Each history task begins with a TASK keyword, which has a string
value. This value is the name of the task. The instance is
derived by counting the number of previous TASK keywords with the
same task name; it is not stored explicitly in the label. The
TASK keyword is followed by a USER and a DAT_TIM keyword. USER is
a string specifying the username of the account that ran the
program. The machine the program was run on is not available; it
is assumed that the username is enough to identify the user.
DAT_TIM is a string specifying the date the program was run, in
the format "Www Mmm dd hh:mm:ss yyyy", where Www is the
three-letter day of the week, Mmm is the three-letter month, and
the rest are digits. Time is in 24-hour format, and day of the
month (dd) must be two digits
(although the first may be a blank instead of a zero).

Following the USER and DAT_TIM keywords are the optional label
items with further history information. The task set continues
until the next TASK keyword, or until the end of the labels. The
actual contents of the additional keywords are
application-defined.

Label items within a task must not use the keywords DAT-TIM,
LBLSIZE, PROPERTY, TASK, or USER.

Any program attempting to read a VICAR file should be able to
accept (and ignore) tasks or task label items it doesn't
understand, as new tasks and label items are added frequently. A
simple display program could ignore the history labels
completely.


     Example

Below is an example of a typical history label with several tasks
in it. Although carriage returns have been inserted for clarity,
none actually exist in the file.

TASK='GEN' USER='RGD059' DAT_TIM='Thu Sep 24 17:31:50 1992'
 IVAL=0.0
SINC=1.0 LINC=1.0 BINC=1.0 MODULO=0.0 TASK='COPY' USER='RGD059'
DAT_TIM='Thu Sep 24 17:31:54 1992' TASK='LABEL' USER='RGD059'
DAT_TIM='Thu Sep 24 17:32:54 1992' TASK='F2' USER='RGD059'
DAT_TIM='Thu Sep 24 17:33:07 1992' FUNCTION='in1+10'
TASK='STRETCH'
USER='RGD059' DAT_TIM='Thu Sep 24 17:33:55 1992'
PARMS='AUTO-STRETCH: 0 to    0 and    138 to  255'


Image area

Following the labels (or between the label parts if there are EOL
labels) is the image area. The structure and content of the image
area are described in this section.

     Image Organization

The image area is made up of records RECSIZE in length. Each
record contains one "line" of data (for BSQ), i.e. one set of N1
pixels, plus the binary prefix, if any. If NBB=0, the binary
prefix does not exist. A set of N2 records comprises a "band"
(for BSQ), and a set of N3 "bands" makes up the image. The image
is optionally preceded by NLB records of binary header. If NLB=0,
the binary header does not exist.


The structure of the image area is shown below.


                    <-----------------RECSIZE----------------->                 

                    <----NBB---><---N1*pixel size------------->                 

 ^                  |-----------------------------------------|
 |                  |                                         | 
NLB                 |                  Binary header          | 
 |                  |                                         |
 V                  |-----------------------------------------|
         ^          |            |                            |
         |          |            |                            |
         |          |  Binary    |                            |
         |          |  prefix    |      Image pixels          |
       N2*N3        |            |                            |
         |          |            |                            |
         |          |            |                            |
         |          |            |                            | 
         |          |            |                            | 
         |          |-----------------------------------------|
         V

    Pixel Types


Image pixels are always represented in a binary format, not in
ASCII. This makes reading and writing the image more efficient,
but makes it harder to transfer images between different machines.
The pixel representation is determined by two factors: the data
type (FORMAT label), and the host representation (INTFMT and
REALFMT labels). For binary labels, the data type is application-
defined, while the host representation is specified in
the BINTFMT and BREALFMT labels (which may be different than
INTFMT and REALFMT).

Data is typically stored in the native host representation for
whatever machine the image was created on. Any program that reads
a VICAR file must be able to translate that representation into the
one used by the machine the program is running on. A program that
writes a VICAR file does not need to do translation; it can write
out in the native format (although it can translate if desired).
The VICAR Run-Time Library typically performs the input
translation automatically.

The integer data types are BYTE, HALF, and FULL. In both
currently supported INTFMTs (HIGH and LOW), BYTE is a 
single-byte, unsigned
value in the range 0-255. HALF is a two-byte, two's-complement
signed value in the range -32768 - +32767, while FULL is a
four-byte, two's-complement signed value in the range -2147483648
- +2147483647. For INTFMT=HIGH, the high-order byte is first for
HALF and FULL, while for INTFMT=LOW the low-order byte is first
and all the bytes are swapped (i.e. 4321 instead of 1234). The
representations for BYTE are identical in HIGH and LOW.

The floating-point data types are REAL, DOUB, and COMP. Type COMP
is for complex numbers, and consists of two REAL numbers in the
order (real, imaginary). There are three currently supported
REALFMTS, IEEE, RIEEE, and VAX. IEEE is the IEEE-754 standard
floating point format. REAL is a single-precision value, while
DOUB is a double-precision value. See the IEEE-754 documentation 
for a definition of the standard. RIEEE is exactly like IEEE, 
except the bytes are stored in reverse order (as in HIGH vs. 
LOW, so they are in the order 4321 or 87654321 instead 
of 1234 or 12345678). VAX is the floating-point format 
used by Digital Equipment Corp.'s VAX series of 
computers. REAL is stored in VAX F floating-point format,
while DOUB is stored in VAX D floating-point format. See the
documentation provided by DEC for a definition of the
floating-point formats.


     Binary Labels

Binary labels are the least well-defined part of the VICAR file
format. Binary labels consist of two parts: binary headers, which
occurrence at the top of the file, and binary prefixes, which
occur before every image record. For most purposes, especially for
simple display programs, binary labels can be ignored. Most of 
the time, they are not even present.

The data types and semantics of information in the binary label are
defined by the application programs that use them. The user has
to know what kind of binary label is present in order to use the
correct application to make use of it. An attempt has been made to
solve this problem through the addition of the BLTYPE system label
item, but it is new and not yet in use at the time of this
writing.

No attempt in this document is made to describe the various kinds
of binary label. The documentation for the individual programs
involved will describe the format used.

The data in a binary label is usually stored in a binary format,
although an application could, of course, decide to store it in
ASCII. All the binary label data must be in a single host
representation, given by the BINTFMT and BREALFMT system labels.
it is important to realize that the host for the pixels is not
necessarily the same as the host for the binary labels, so make
sure BINTFMT and BREALFMT are used instead of INTFMT and REALFMT
for interpreting binary labels. As with pixels, any program that
reads a binary label must be able to do host translation, while a
program that writes a binary label does not have to translate
(although some kinds of binary labels may be defined to be in VAX
format for backwards compatibility).