Unicode Han Character 'to move the mind; agitated; nervous; to start thinking' (U+3954)

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U+3954 browser display

to move the mind; agitated; nervous; to start thinking

image of Unicode Han Character 'to move the mind; agitated; nervous; to start thinking' (U+3954)
Raster image of U+3954

to move the mind; agitated; nervous; to start thinking

Unicode Data
Name to move the mind; agitated; nervous; to start thinking
Block CJK Unified Ideographs Extension A
Category Letter, Other [Lo]
Script Han (Hani)
Combine 0
BIDI Left-to-Right [L]
Version Unicode 3.0.0 (September, 1999)
Unicode Han Data
kIRG_GSource GS-2129
kIRGKangXi 0391.100
kCangjie PYIB
kKangXi 0391.100
kIRG_TSource T5-2D57
kJapanese イク
kMojiJoho MJ001224
kRSUnicode 61.8
kDefinition to move the mind; agitated; nervous; to start thinking
kMorohashi 10813
kIRG_JSource JMJ-001224
kIRGHanyuDaZidian 42318.110
kHanyuPinyin 42318.110:yù
kHanYu 42318.110
kMandarin
kTotalStrokes 11
Encodings
HTML Entity (decimal) 㥔
HTML Entity (hex) 㥔
How to type in Microsoft Windows Alt +3954
UTF-8 (hex) 0xE3 0xA5 0x94 (e3a594)
UTF-8 (binary) 11100011:10100101:10010100
UTF-16 (hex) 0x3954 (3954)
UTF-16 (decimal) 14,676
UTF-32 (hex) 0x00003954 (3954)
UTF-32 (decimal) 14,676
C/C++/Java source code "\u3954"
Python source code u"\u3954"
More...
Java Data
string.toUpperCase()
string.toLowerCase()
Character.UnicodeBlock CJK_UNIFIED_IDEOGRAPHS_EXTENSION_A
Character.charCount() 1
Character.getDirectionality() DIRECTIONALITY_LEFT_TO_RIGHT [0]
Character.getNumericValue() -1
Character.getType() 5
Character.isDefined() Yes
Character.isDigit() No
Character.isIdentifierIgnorable() No
Character.isISOControl() No
Character.isJavaIdentifierPart() Yes
Character.isJavaIdentifierStart() Yes
Character.isLetter() Yes
Character.isLetterOrDigit() Yes
Character.isLowerCase() No
Character.isMirrored() No
Character.isSpaceChar() No
Character.isSupplementaryCodePoint() No
Character.isTitleCase() No
Character.isUnicodeIdentifierPart() Yes
Character.isUnicodeIdentifierStart() Yes
Character.isUpperCase() No
Character.isValidCodePoint() Yes
Character.isWhitespace() No