Unicode Han Character 'fierce; cruel, sudden, a scorching heat' (U+3B0D)

previous character next character

U+3B0D browser display

fierce; cruel, sudden, a scorching heat

image of Unicode Han Character 'fierce; cruel, sudden, a scorching heat' (U+3B0D)
Raster image of U+3B0D

fierce; cruel, sudden, a scorching heat

Unicode Data
Name fierce; cruel, sudden, a scorching heat
Block CJK Unified Ideographs Extension A
Category Letter, Other [Lo]
Script Han (Hani)
Combine 0
BIDI Left-to-Right [L]
Version Unicode 3.0.0 (September, 1999)
Unicode Han Data
kIRG_GSource G5-497E
kPhonetic 381*
kIRGKangXi 0498.390
kCangjie AIBI
kKangXi 0498.390
kIRG_TSource T3-4738
kJapanese ハク
kMojiJoho MJ001634
kRSUnicode 72.10
kDefinition fierce; cruel, sudden, a scorching heat
kMorohashi 14085
kIRG_JSource JMJ-001634
kCantonese bok3
kIRGHanyuDaZidian 21529.030
kHanyuPinyin 21529.030:bó
kHanYu 21529.030
kIRG_KPSource KP1-49BB
kMandarin
kTotalStrokes 14
Encodings
HTML Entity (decimal) 㬍
HTML Entity (hex) 㬍
How to type in Microsoft Windows Alt +3B0D
UTF-8 (hex) 0xE3 0xAC 0x8D (e3ac8d)
UTF-8 (binary) 11100011:10101100:10001101
UTF-16 (hex) 0x3B0D (3b0d)
UTF-16 (decimal) 15,117
UTF-32 (hex) 0x00003B0D (3B0D)
UTF-32 (decimal) 15,117
C/C++/Java source code "\u3B0D"
Python source code u"\u3B0D"
More...
Java Data
string.toUpperCase()
string.toLowerCase()
Character.UnicodeBlock CJK_UNIFIED_IDEOGRAPHS_EXTENSION_A
Character.charCount() 1
Character.getDirectionality() DIRECTIONALITY_LEFT_TO_RIGHT [0]
Character.getNumericValue() -1
Character.getType() 5
Character.isDefined() Yes
Character.isDigit() No
Character.isIdentifierIgnorable() No
Character.isISOControl() No
Character.isJavaIdentifierPart() Yes
Character.isJavaIdentifierStart() Yes
Character.isLetter() Yes
Character.isLetterOrDigit() Yes
Character.isLowerCase() No
Character.isMirrored() No
Character.isSpaceChar() No
Character.isSupplementaryCodePoint() No
Character.isTitleCase() No
Character.isUnicodeIdentifierPart() Yes
Character.isUnicodeIdentifierStart() Yes
Character.isUpperCase() No
Character.isValidCodePoint() Yes
Character.isWhitespace() No