Unicode Han Character '(same as 攸) the flowing of the water, name of a river' (U+3CCA)

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U+3CCA browser display

(same as 攸) the flowing of the water, name of a river

image of Unicode Han Character '(same as 攸) the flowing of the water, name of a river' (U+3CCA)
Raster image of U+3CCA

(same as 攸) the flowing of the water, name of a river

Unicode Data
Name (same as 攸) the flowing of the water, name of a river
Block CJK Unified Ideographs Extension A
Category Letter, Other [Lo]
Script Han (Hani)
Combine 0
BIDI Left-to-Right [L]
Version Unicode 3.0.0 (September, 1999)
Unicode Han Data
kIRG_GSource GHZ-31567.01
kIRGKangXi 0612.121
kCangjie EOK
kKangXi 0612.121
kIRG_TSource T3-2658
kJapanese ユウ
kMojiJoho MJ002047
kRSUnicode 85.4
kDefinition (same as 攸) the flowing of the water, name of a river
kMorohashi 17170
kIRG_JSource JMJ-002047
kIRGHanyuDaZidian 31567.010
kHanyuPinyin 31567.010:yōu,zhōng
kHanYu 31567.010
kMandarin yōu
kTotalStrokes 7
Encodings
HTML Entity (decimal) 㳊
HTML Entity (hex) 㳊
How to type in Microsoft Windows Alt +3CCA
UTF-8 (hex) 0xE3 0xB3 0x8A (e3b38a)
UTF-8 (binary) 11100011:10110011:10001010
UTF-16 (hex) 0x3CCA (3cca)
UTF-16 (decimal) 15,562
UTF-32 (hex) 0x00003CCA (3CCA)
UTF-32 (decimal) 15,562
C/C++/Java source code "\u3CCA"
Python source code u"\u3CCA"
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Java Data
string.toUpperCase()
string.toLowerCase()
Character.UnicodeBlock CJK_UNIFIED_IDEOGRAPHS_EXTENSION_A
Character.charCount() 1
Character.getDirectionality() DIRECTIONALITY_LEFT_TO_RIGHT [0]
Character.getNumericValue() -1
Character.getType() 5
Character.isDefined() Yes
Character.isDigit() No
Character.isIdentifierIgnorable() No
Character.isISOControl() No
Character.isJavaIdentifierPart() Yes
Character.isJavaIdentifierStart() Yes
Character.isLetter() Yes
Character.isLetterOrDigit() Yes
Character.isLowerCase() No
Character.isMirrored() No
Character.isSpaceChar() No
Character.isSupplementaryCodePoint() No
Character.isTitleCase() No
Character.isUnicodeIdentifierPart() Yes
Character.isUnicodeIdentifierStart() Yes
Character.isUpperCase() No
Character.isValidCodePoint() Yes
Character.isWhitespace() No