Unicode Han Character '(an ancient form of 然) to burn; to light a fire' (U+3E10) |
![]() |
(an ancient form of 然) to burn; to light a fire
(an ancient form of 然) to burn; to light a fire
| Unicode Data | |
|---|---|
| Name | (an ancient form of 然) to burn; to light a fire |
| Block | CJK Unified Ideographs Extension A |
| Category | Letter, Other [Lo] |
| Script | Han (Hani) |
| Combine | 0 |
| BIDI | Left-to-Right [L] |
| Version | Unicode 3.0.0 (September, 1999) |
| Unicode Han Data | |
|---|---|
| kSimplifiedVariant | U+2C2BE |
| kIRG_GSource | G5-525C |
| kIRGKangXi | 0688.070 |
| kCangjie | TGF |
| kGSR | 0152i |
| kKangXi | 0688.070 |
| kIRG_TSource | T3-603A |
| kJapanese | ゼン |
| kMojiJoho | MJ002337 |
| kRSUnicode | 86.19 |
| kDefinition | (an ancient form of 然) to burn; to light a fire |
| kMorohashi | 19624 |
| kCihaiT | 862.404 |
| kIRG_JSource | JMJ-002337 |
| kIRGHanyuDaZidian | 32250.070 |
| kHanYu | 32250.070 |
| kMandarin | rán |
| kTotalStrokes | 23 |
| Encodings | |
|---|---|
| HTML Entity (decimal) | 㸐 |
| HTML Entity (hex) | 㸐 |
| How to type in Microsoft Windows | Alt +3E10 |
| UTF-8 (hex) | 0xE3 0xB8 0x90 (e3b890) |
| UTF-8 (binary) | 11100011:10111000:10010000 |
| UTF-16 (hex) | 0x3E10 (3e10) |
| UTF-16 (decimal) | 15,888 |
| UTF-32 (hex) | 0x00003E10 (3E10) |
| UTF-32 (decimal) | 15,888 |
| C/C++/Java source code | "\u3E10" |
| Python source code | u"\u3E10" |
| More... | |
| Java Data | |
|---|---|
| string.toUpperCase() | 㸐 |
| string.toLowerCase() | 㸐 |
| Character.UnicodeBlock | CJK_UNIFIED_IDEOGRAPHS_EXTENSION_A |
| Character.charCount() | 1 |
| Character.getDirectionality() | DIRECTIONALITY_LEFT_TO_RIGHT [0] |
| Character.getNumericValue() | -1 |
| Character.getType() | 5 |
| Character.isDefined() | Yes |
| Character.isDigit() | No |
| Character.isIdentifierIgnorable() | No |
| Character.isISOControl() | No |
| Character.isJavaIdentifierPart() | Yes |
| Character.isJavaIdentifierStart() | Yes |
| Character.isLetter() | Yes |
| Character.isLetterOrDigit() | Yes |
| Character.isLowerCase() | No |
| Character.isMirrored() | No |
| Character.isSpaceChar() | No |
| Character.isSupplementaryCodePoint() | No |
| Character.isTitleCase() | No |
| Character.isUnicodeIdentifierPart() | Yes |
| Character.isUnicodeIdentifierStart() | Yes |
| Character.isUpperCase() | No |
| Character.isValidCodePoint() | Yes |
| Character.isWhitespace() | No |