Unicode Han Character 'to beat; to pound; to strike; to rush on; to pat; to dash; to smash, to take by force; to wrest from' (U+3A95) |
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Unicode Han Data | |
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kIRG_GSource | G3-4729 |
kIRGKangXi | 0473.060 |
kCangjie | YJYE |
kKPS1 | 4826 |
kIRG_TSource | T4-3776 |
kRSUnicode | 66.8 |
kDefinition | to beat; to pound; to strike; to rush on; to pat; to dash; to smash, to take by force; to wrest from |
kCantonese | diu6 |
kIRGHanyuDaZidian | 21464.070 |
kHanyuPinyin | 21464.070:diào,chuò |
kHanYu | 21464.070 |
kIRG_KPSource | KP1-4826 |
kMandarin | diào |
kTotalStrokes | 12 |
Encodings | |
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HTML Entity (decimal) | 㪕 |
HTML Entity (hex) | 㪕 |
How to type in Microsoft Windows | Alt +3A95 |
UTF-8 (hex) | 0xE3 0xAA 0x95 (e3aa95) |
UTF-8 (binary) | 11100011:10101010:10010101 |
UTF-16 (hex) | 0x3A95 (3a95) |
UTF-16 (decimal) | 14,997 |
UTF-32 (hex) | 0x00003A95 (3a95) |
UTF-32 (decimal) | 14,997 |
C/C++/Java source code | "\u3A95" |
Python source code | u"\u3A95" |
More... |
Java Data | |
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string.toUpperCase() | 㪕 |
string.toLowerCase() | 㪕 |
Character.UnicodeBlock | CJK_UNIFIED_IDEOGRAPHS_EXTENSION_A |
Character.charCount() | 1 |
Character.getDirectionality() | DIRECTIONALITY_LEFT_TO_RIGHT [0] |
Character.getNumericValue() | -1 |
Character.getType() | 5 |
Character.isDefined() | Yes |
Character.isDigit() | No |
Character.isIdentifierIgnorable() | No |
Character.isISOControl() | No |
Character.isJavaIdentifierPart() | Yes |
Character.isJavaIdentifierStart() | Yes |
Character.isLetter() | Yes |
Character.isLetterOrDigit() | Yes |
Character.isLowerCase() | No |
Character.isMirrored() | No |
Character.isSpaceChar() | No |
Character.isSupplementaryCodePoint() | No |
Character.isTitleCase() | No |
Character.isUnicodeIdentifierPart() | Yes |
Character.isUnicodeIdentifierStart() | Yes |
Character.isUpperCase() | No |
Character.isValidCodePoint() | Yes |
Character.isWhitespace() | No |