Unicode Han Character '(same as 漼) having the appearance of depth, to shed tears; to cry or weep, sharp, bright-colored, a river in ancient times; Guishui, (interchangeable 摧) to destroy; to injure; to damage, to store up; to accumulate' (U+3D4F)

Unicode Han Character '(same as 漼) having the appearance of depth, to shed tears; to cry or weep, sharp, bright-colored, a river in ancient times; Guishui, (interchangeable 摧) to destroy; to injure; to damage, to store up; to accumulate' (U+3D4F)

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Unicode Han Data
kIRG_GSource GKX-0650.08
kIRGKangXi 0650.080
kCantonese ceoi1
kCangjie ETYJ
kIRGHanyuDaZidian 31737.030
kIRG_TSource T4-4A68
kHanyuPinyin 31737.030:cuǐ
kHanYu 31737.030
kRSUnicode 85.12
kMandarin cuǐ
kTotalStrokes 15
kDefinition (same as 漼) having the appearance of depth, to shed tears; to cry or weep, sharp, bright-colored, a river in ancient times; Guishui, (interchangeable 摧) to destroy; to injure; to damage, to store up; to accumulate
Encodings
HTML Entity (decimal) 㵏
HTML Entity (hex) 㵏
How to type in Microsoft Windows Alt +3D4F
UTF-8 (hex) 0xE3 0xB5 0x8F (e3b58f)
UTF-8 (binary) 11100011:10110101:10001111
UTF-16 (hex) 0x3D4F (3d4f)
UTF-16 (decimal) 15,695
UTF-32 (hex) 0x00003D4F (3d4f)
UTF-32 (decimal) 15,695
C/C++/Java source code "\u3D4F"
Python source code u"\u3D4F"
More...
Java Data
string.toUpperCase()
string.toLowerCase()
Character.UnicodeBlock CJK_UNIFIED_IDEOGRAPHS_EXTENSION_A
Character.charCount() 1
Character.getDirectionality() DIRECTIONALITY_LEFT_TO_RIGHT [0]
Character.getNumericValue() -1
Character.getType() 5
Character.isDefined() Yes
Character.isDigit() No
Character.isIdentifierIgnorable() No
Character.isISOControl() No
Character.isJavaIdentifierPart() Yes
Character.isJavaIdentifierStart() Yes
Character.isLetter() Yes
Character.isLetterOrDigit() Yes
Character.isLowerCase() No
Character.isMirrored() No
Character.isSpaceChar() No
Character.isSupplementaryCodePoint() No
Character.isTitleCase() No
Character.isUnicodeIdentifierPart() Yes
Character.isUnicodeIdentifierStart() Yes
Character.isUpperCase() No
Character.isValidCodePoint() Yes
Character.isWhitespace() No