Unicode Han Character 'break; damage, wound of the foot, to walk' (U+47DC)

previous character next character

U+47DC browser display

break; damage, wound of the foot, to walk

image of Unicode Han Character 'break; damage, wound of the foot, to walk' (U+47DC)
Raster image of U+47DC

break; damage, wound of the foot, to walk

Unicode Data
Name break; damage, wound of the foot, to walk
Block CJK Unified Ideographs Extension A
Category Letter, Other [Lo]
Script Han (Hani)
Combine 0
BIDI Left-to-Right [L]
Version Unicode 3.0.0 (September, 1999)
Unicode Han Data
kIRG_GSource G3-6F52
kIRGKangXi 1222.130
kCangjie RMOB
kKangXi 1222.130
kIRG_TSource T4-355C
kJapanese ドウ ノウ ドツ ノチ
kMojiJoho MJ004830
kRSUnicode 157.4
kDefinition break; damage, wound of the foot, to walk
kMorohashi 37404
kIRG_JSource JMJ-004830
kIRGHanyuDaZidian 63691.030
kHanyuPinyin 63691.030:nà
kHanYu 63691.030
kIRG_KPSource KP1-7A6D
kGB3 7950
kMandarin
kTotalStrokes 11
Encodings
HTML Entity (decimal) 䟜
HTML Entity (hex) 䟜
How to type in Microsoft Windows Alt +47DC
UTF-8 (hex) 0xE4 0x9F 0x9C (e49f9c)
UTF-8 (binary) 11100100:10011111:10011100
UTF-16 (hex) 0x47DC (47dc)
UTF-16 (decimal) 18,396
UTF-32 (hex) 0x000047DC (47dc)
UTF-32 (decimal) 18,396
C/C++/Java source code "\u47DC"
Python source code u"\u47DC"
More...
Java Data
string.toUpperCase()
string.toLowerCase()
Character.UnicodeBlock CJK_UNIFIED_IDEOGRAPHS_EXTENSION_A
Character.charCount() 1
Character.getDirectionality() DIRECTIONALITY_LEFT_TO_RIGHT [0]
Character.getNumericValue() -1
Character.getType() 5
Character.isDefined() Yes
Character.isDigit() No
Character.isIdentifierIgnorable() No
Character.isISOControl() No
Character.isJavaIdentifierPart() Yes
Character.isJavaIdentifierStart() Yes
Character.isLetter() Yes
Character.isLetterOrDigit() Yes
Character.isLowerCase() No
Character.isMirrored() No
Character.isSpaceChar() No
Character.isSupplementaryCodePoint() No
Character.isTitleCase() No
Character.isUnicodeIdentifierPart() Yes
Character.isUnicodeIdentifierStart() Yes
Character.isUpperCase() No
Character.isValidCodePoint() Yes
Character.isWhitespace() No