Unicode Han Character 'name of a county in today's Shanxi Province' (U+48B8)

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U+48B8 browser display

name of a county in today's Shanxi Province

image of Unicode Han Character 'name of a county in today's Shanxi Province' (U+48B8)
Raster image of U+48B8

name of a county in today's Shanxi Province

Unicode Data
Name name of a county in today's Shanxi Province
Block CJK Unified Ideographs Extension A
Category Letter, Other [Lo]
Script Han (Hani)
Combine 0
BIDI Left-to-Right [L]
Version Unicode 3.0.0 (September, 1999)
Unicode Han Data
kIRG_GSource GKX-1269.28
kPhonetic 97*
kIRGKangXi 1269.280
kSBGY 068.39
kCangjie BMNL
kKangXi 1269.280
kIRG_TSource T3-2A76
kJapanese ショ
kMojiJoho MJ005049
kRSUnicode 163.5
kDefinition name of a county in today's Shanxi Province
kMorohashi 39338
kIRG_JSource JMJ-005049
kCantonese zeoi1
kIRGHanyuDaZidian 63762.070
kHanyuPinyin 63762.070:jū
kHanYu 63762.070
kFanqie 七余
kMandarin
kTotalStrokes 8
Encodings
HTML Entity (decimal) 䢸
HTML Entity (hex) 䢸
How to type in Microsoft Windows Alt +48B8
UTF-8 (hex) 0xE4 0xA2 0xB8 (e4a2b8)
UTF-8 (binary) 11100100:10100010:10111000
UTF-16 (hex) 0x48B8 (48b8)
UTF-16 (decimal) 18,616
UTF-32 (hex) 0x000048B8 (48B8)
UTF-32 (decimal) 18,616
C/C++/Java source code "\u48B8"
Python source code u"\u48B8"
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Java Data
string.toUpperCase()
string.toLowerCase()
Character.UnicodeBlock CJK_UNIFIED_IDEOGRAPHS_EXTENSION_A
Character.charCount() 1
Character.getDirectionality() DIRECTIONALITY_LEFT_TO_RIGHT [0]
Character.getNumericValue() -1
Character.getType() 5
Character.isDefined() Yes
Character.isDigit() No
Character.isIdentifierIgnorable() No
Character.isISOControl() No
Character.isJavaIdentifierPart() Yes
Character.isJavaIdentifierStart() Yes
Character.isLetter() Yes
Character.isLetterOrDigit() Yes
Character.isLowerCase() No
Character.isMirrored() No
Character.isSpaceChar() No
Character.isSupplementaryCodePoint() No
Character.isTitleCase() No
Character.isUnicodeIdentifierPart() Yes
Character.isUnicodeIdentifierStart() Yes
Character.isUpperCase() No
Character.isValidCodePoint() Yes
Character.isWhitespace() No