Unicode Han Character 'hilly, steep, rugged' (U+5D1A)

Unicode Han Character 'hilly, steep, rugged' (U+5D1A)

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Unicode Han Data
kCNS1986 2-347A
kJapaneseOn RYOU
kPhonetic 810
kGB8 9089
kIRGKangXi 0314.130
kFrequency 5
kCangjie UGCE
kKPS1 3F82
kRSKangXi 46.8
kIRG_HSource HB2-D4F7
kIRG_KSource K2-2E7D
kIRG_TSource T2-347A
kJinmeiyoKanji 2010
kXHC1983 0688.010:léng
kBigFive D4F7
kRSAdobe_Japan1_6 C+4690+46.3.8
kTGH 2013:4856
kHanYu 10777.040
kCNS1992 2-347A
kGB3 2504
kCCCII 222450
kMandarin léng
kTotalStrokes 11
kJis0 5437
kIRG_GSource G3-3924
kEACC 222450
kSBGY 199.07
kMainlandTelegraph 1515
kKangXi 0314.130
kIRGDaeJaweon 0615.040
kRSUnicode 46.8
kMatthews 3846
kDefinition hilly, steep, rugged
kMorohashi 08184
kCihaiT 459.505
kIRG_JSource J0-5645
kCantonese ling4
kIRGDaiKanwaZiten 08184
kIRGHanyuDaZidian 10777.040
kFourCornerCode 2474.7
kIICore BGTJM
kHanyuPinyin 10777.040:líng
kIRG_KPSource KP1-3F82
kDaeJaweon 0615.040
kXerox 277:266
kTaiwanTelegraph 1515
Encodings
HTML Entity (decimal) 崚
HTML Entity (hex) 崚
How to type in Microsoft Windows Alt +5D1A
UTF-8 (hex) 0xE5 0xB4 0x9A (e5b49a)
UTF-8 (binary) 11100101:10110100:10011010
UTF-16 (hex) 0x5D1A (5d1a)
UTF-16 (decimal) 23,834
UTF-32 (hex) 0x00005D1A (5D1A)
UTF-32 (decimal) 23,834
C/C++/Java source code "\u5D1A"
Python source code u"\u5D1A"
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Java Data
string.toUpperCase()
string.toLowerCase()
Character.UnicodeBlock CJK_UNIFIED_IDEOGRAPHS
Character.charCount() 1
Character.getDirectionality() DIRECTIONALITY_LEFT_TO_RIGHT [0]
Character.getNumericValue() -1
Character.getType() 5
Character.isDefined() Yes
Character.isDigit() No
Character.isIdentifierIgnorable() No
Character.isISOControl() No
Character.isJavaIdentifierPart() Yes
Character.isJavaIdentifierStart() Yes
Character.isLetter() Yes
Character.isLetterOrDigit() Yes
Character.isLowerCase() No
Character.isMirrored() No
Character.isSpaceChar() No
Character.isSupplementaryCodePoint() No
Character.isTitleCase() No
Character.isUnicodeIdentifierPart() Yes
Character.isUnicodeIdentifierStart() Yes
Character.isUpperCase() No
Character.isValidCodePoint() Yes
Character.isWhitespace() No