Unicode Han Character 'anxious, distressed' (U+61C1)

Unicode Han Character 'anxious, distressed' (U+61C1)

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Unicode Han Data
kCNS1986 2-5729
kMeyerWempe 1289c
kJapaneseOn KEN KAN GEN
kPhonetic 1419
kIRGKangXi 0405.110
kCangjie PWLV
kSemanticVariant U+6081<kMeyerWempe
kKPS1 446A
kRSKangXi 61.13
kIRG_HSource HB2-E97C
kIRG_KSource K2-335C
kIRG_TSource T2-5729
kXHC1983 1305.030:xuān
kJapaneseKun HAGESHII
kBigFive E97C
kRSAdobe_Japan1_6 C+21592+61.3.13
kHanYu 42361.040
kCNS1992 2-5729
kGB3 5085
kCCCII 222E63
kMandarin xuān
kTotalStrokes 16
kIRG_GSource G3-5275
kSBGY 407.21
kGSR 0256x
kKangXi 0405.110
kIRGDaeJaweon 0745.210
kRSUnicode 61.13
kMatthews 2878
kJis1 3081
kDefinition anxious, distressed
kMorohashi 11319
kCihaiT 545.603
kUnihanCore2020 HMT
kIRG_JSource J1-3E71
kCantonese gyun1 hyun1
kIRGDaiKanwaZiten 11319
kIRGHanyuDaZidian 42361.040
kFourCornerCode 9003.2
kHanyuPinyin 42361.040:xuān,huān
kIRG_KPSource KP1-446A
kDaeJaweon 0745.210
Encodings
HTML Entity (decimal) &#25025;
HTML Entity (hex) &#x61c1;
How to type in Microsoft Windows Alt +61C1
UTF-8 (hex) 0xE6 0x87 0x81 (e68781)
UTF-8 (binary) 11100110:10000111:10000001
UTF-16 (hex) 0x61C1 (61c1)
UTF-16 (decimal) 25,025
UTF-32 (hex) 0x000061C1 (61c1)
UTF-32 (decimal) 25,025
C/C++/Java source code "\u61C1"
Python source code u"\u61C1"
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Java Data
string.toUpperCase()
string.toLowerCase()
Character.UnicodeBlock CJK_UNIFIED_IDEOGRAPHS
Character.charCount() 1
Character.getDirectionality() DIRECTIONALITY_LEFT_TO_RIGHT [0]
Character.getNumericValue() -1
Character.getType() 5
Character.isDefined() Yes
Character.isDigit() No
Character.isIdentifierIgnorable() No
Character.isISOControl() No
Character.isJavaIdentifierPart() Yes
Character.isJavaIdentifierStart() Yes
Character.isLetter() Yes
Character.isLetterOrDigit() Yes
Character.isLowerCase() No
Character.isMirrored() No
Character.isSpaceChar() No
Character.isSupplementaryCodePoint() No
Character.isTitleCase() No
Character.isUnicodeIdentifierPart() Yes
Character.isUnicodeIdentifierStart() Yes
Character.isUpperCase() No
Character.isValidCodePoint() Yes
Character.isWhitespace() No