Unicode Han Character 'to discipline, train, bring up; discipline, training' (U+8EBE) |
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Unicode Han Data | |
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kIRGKangXi | 1237.651 |
kCangjie | HHTGK |
kRSKangXi | 158.9 |
kIRG_KSource | K2-645C |
kIRG_TSource | TF-5833 |
kJapaneseKun | SHITSUKE SHITSUKERU |
kRSAdobe_Japan1_6 | C+6846+158.7.9 |
kHanYu | 63812.071 |
kCCCII | 25504C |
kMandarin | měi |
kTotalStrokes | 16 |
kJis0 | 7731 |
kIRG_GSource | GE-3F58 |
kKoreanName | 2015 |
kEACC | 696D3F |
kKangXi | 1237.651 |
kIRGDaeJaweon | 1711.470 |
kRSUnicode | 158.9 |
kDefinition | to discipline, train, bring up; discipline, training |
kMorohashi | 38123 |
kIRG_JSource | J0-6D3F |
kHangul | 미:N |
kIRGDaiKanwaZiten | 38123 |
kIRGHanyuDaZidian | 63812.071 |
kFourCornerCode | 2823.4 |
kIICore | CJ |
kDaeJaweon | 1711.470 |
kNelson | 4605 |
Encodings | |
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HTML Entity (decimal) | 躾 |
HTML Entity (hex) | 躾 |
How to type in Microsoft Windows | Alt +8EBE |
UTF-8 (hex) | 0xE8 0xBA 0xBE (e8babe) |
UTF-8 (binary) | 11101000:10111010:10111110 |
UTF-16 (hex) | 0x8EBE (8ebe) |
UTF-16 (decimal) | 36,542 |
UTF-32 (hex) | 0x00008EBE (8ebe) |
UTF-32 (decimal) | 36,542 |
C/C++/Java source code | "\u8EBE" |
Python source code | u"\u8EBE" |
More... |
Java Data | |
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string.toUpperCase() | 躾 |
string.toLowerCase() | 躾 |
Character.UnicodeBlock | CJK_UNIFIED_IDEOGRAPHS |
Character.charCount() | 1 |
Character.getDirectionality() | DIRECTIONALITY_LEFT_TO_RIGHT [0] |
Character.getNumericValue() | -1 |
Character.getType() | 5 |
Character.isDefined() | Yes |
Character.isDigit() | No |
Character.isIdentifierIgnorable() | No |
Character.isISOControl() | No |
Character.isJavaIdentifierPart() | Yes |
Character.isJavaIdentifierStart() | Yes |
Character.isLetter() | Yes |
Character.isLetterOrDigit() | Yes |
Character.isLowerCase() | No |
Character.isMirrored() | No |
Character.isSpaceChar() | No |
Character.isSupplementaryCodePoint() | No |
Character.isTitleCase() | No |
Character.isUnicodeIdentifierPart() | Yes |
Character.isUnicodeIdentifierStart() | Yes |
Character.isUpperCase() | No |
Character.isValidCodePoint() | Yes |
Character.isWhitespace() | No |