Unicode Han Character 'shiver, shudder, tremble; tremble' (U+F9D9) |
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shiver, shudder, tremble; tremble
shiver, shudder, tremble; tremble
| Unicode Data | |
|---|---|
| Name | shiver, shudder, tremble; tremble |
| Block | CJK Compatibility Ideographs |
| Category | Letter, Other [Lo] |
| Script | Han (Hani) |
| Combine | 0 |
| BIDI | Left-to-Right [L] |
| Decomposition | shiver, shudder, tremble; tremble (U+6144) |
| Version | Unicode 1.1.0 (June, 1993) |
| Unicode Han Data | |
|---|---|
| kHangul | 율:0 |
| kCompatibilityVariant | U+6144 |
| kKorean | YUL |
| kIRG_KSource | K0-6B50 |
| kRSUnicode | 61.10 |
| kTotalStrokes | 13 |
| kDefinition | shiver, shudder, tremble; tremble |
| Encodings | |
|---|---|
| HTML Entity (decimal) | 慄 |
| HTML Entity (hex) | 慄 |
| How to type in Microsoft Windows | Alt +F9D9 |
| UTF-8 (hex) | 0xEF 0xA7 0x99 (efa799) |
| UTF-8 (binary) | 11101111:10100111:10011001 |
| UTF-16 (hex) | 0xF9D9 (f9d9) |
| UTF-16 (decimal) | 63,961 |
| UTF-32 (hex) | 0x0000F9D9 (f9d9) |
| UTF-32 (decimal) | 63,961 |
| C/C++/Java source code | "\uF9D9" |
| Python source code | u"\uF9D9" |
| More... | |
| Java Data | |
|---|---|
| string.toUpperCase() | 慄 |
| string.toLowerCase() | 慄 |
| Character.UnicodeBlock | CJK_COMPATIBILITY_IDEOGRAPHS |
| Character.charCount() | 1 |
| Character.getDirectionality() | DIRECTIONALITY_LEFT_TO_RIGHT [0] |
| Character.getNumericValue() | -1 |
| Character.getType() | 5 |
| Character.isDefined() | Yes |
| Character.isDigit() | No |
| Character.isIdentifierIgnorable() | No |
| Character.isISOControl() | No |
| Character.isJavaIdentifierPart() | Yes |
| Character.isJavaIdentifierStart() | Yes |
| Character.isLetter() | Yes |
| Character.isLetterOrDigit() | Yes |
| Character.isLowerCase() | No |
| Character.isMirrored() | No |
| Character.isSpaceChar() | No |
| Character.isSupplementaryCodePoint() | No |
| Character.isTitleCase() | No |
| Character.isUnicodeIdentifierPart() | Yes |
| Character.isUnicodeIdentifierStart() | Yes |
| Character.isUpperCase() | No |
| Character.isValidCodePoint() | Yes |
| Character.isWhitespace() | No |